Introducing VisualLintGui

Products, the Universe and Everything from Products, the Universe and Everything

If you have been following me (@annajayne) on Twitter, you may have noticed me talking about something called "VisualLintGui". This is actually the second of two projects (the first being VisualLintConsole - the command line version of Visual Lint) we got underway after the release of Visual Lint 3.0. Now that VisualLintConsole (the command line version of Visual Lint) is out in the wild, we have turned our attention to VisualLintGui. This is, as the name suggests, a standalone Visual Lint application with a graphical user interface - basically a text editor focused on code analysis: Although it has been fully functional in terms of analysis functions for quite some time, until recently we were not able to devote a great deal of time to the details of its user interface. That has now changed, and since February VisualLintGui has gained many essential capabilities including a syntax colouring editor with analysis issue markers, MDI tabs, Find/Replace and Source/Header flip to name but a handful of the more obvious recent changes. VisualLintGui is currently capable of analysing projects for Visual Studio, Visual C++, Eclipse, CodeGear C++ and AVR Studio 5.0, but it can obviously potentially analyse a far wider variety of codebases than that. Indeed, one of the reasons we have been keen to develop it is to provide a way to support embedded IDEs for which developing a Visual Lint plug-in is not a viable proposition. As such we expect to add support for further project and workspace file formats as and when our customers need them. VisualLintGui currently resides in our Visual Lint development branch, but given the recent pace of development on it we are likely to look at porting it back into Visual Lint 3.5 in the not too distant future. In the meantime we will have a development build on our stand at the ACCU Conference next week, so if you are going please do come and take a look.

Hannametoden – slik løser du Rubik’s kube (som vist på TV2)

olvemaudal from Geektalk

Her er en enkel beskrivelse på hvordan man løser Rubik’s kube (PDF). Jeg skrev den som en lærebok til min datter Hanna da hun var 8 år gammel – derav navnet Hannametoden. Det er en forenklet versjon av en metode som brukes av de beste i verden (CFOP / Fridrich). Hun brukte et par dager på å lære seg å løse kuben på egen hånd basert på denne “oppskriften”. Vi besøkte “God Morgen Norge” på TV2 den 17. Februar 2012 hvor blant annet denne metoden ble presentert (artikkel).

English summary: this is a very simple description on how to solve the Rubik’s cube. I wrote it to my then 8 year old daughter – hence the name of the method. It is a simiplified version and a strict subset of the method used by the best cubers in the world. It is in Norwegian, but since it is a visual guide you might enjoy it anyway. Click the PDF link above.

ResOrg 2.0 has been released

Products, the Universe and Everything from Products, the Universe and Everything

Well, it's done. After a rather extended incubation period ResOrg 2.0.0.15 (the first public ResOrg 2.0 build) was uploaded earlier this morning, and the ResOrg product pages updated to match.

If you have used ResOrg 1.x before, you will notice that the user interface of ResOrg 2.0 is subtly different from its predecessor - notably in the Visual Studio plug-in (which now of course supports Visual Studio 2008 and 2010...).

In particular, the old (and rather limited) "ResOrg.NET Explorer" toolwindow has been replaced by a much more useful "Symbol Files Display" which is also available in the standalone application.

If you are using Visual Studio 2010, it might interest you to know that ResOrg 2.0 can automatically update Ribbon Designer (.mfcribbon-ms) files when an ID referenced in a ribbon resource is renumbered.

I won't include any screenshots in this post as a couple of good ones were included in the previous post, however if you are reading this post in your RSS reader you can find them at http://www.riverblade.co.uk/blog.php?archive=2011_12_01_archive.xml#2011121501.

ResOrg 2.0 has been released

Products, the Universe and Everything from Products, the Universe and Everything

Well, it's done. After a rather extended incubation period ResOrg 2.0.0.15 (the first public ResOrg 2.0 build) was uploaded earlier this morning, and the ResOrg product pages updated to match.

If you have used ResOrg 1.x before, you will notice that the user interface of ResOrg 2.0 is subtly different from its predecessor - notably in the Visual Studio plug-in (which now of course supports Visual Studio 2008 and 2010...).

In particular, the old (and rather limited) "ResOrg.NET Explorer" toolwindow has been replaced by a much more useful "Symbol Files Display" which is also available in the standalone application.

If you are using Visual Studio 2010, it might interest you to know that ResOrg 2.0 can automatically update Ribbon Designer (.mfcribbon-ms) files when an ID referenced in a ribbon resource is renumbered.

I won't include any screenshots in this post as a couple of good ones were included in the previous post, however if you are reading this post in your RSS reader you can find them at http://www.riverblade.co.uk/blog.php?archive=2011_12_01_archive.xml#2011121501.

ResOrg 2.0 has been released

Products, the Universe and Everything from Products, the Universe and Everything

Well, it's done. After a rather extended incubation period ResOrg 2.0.0.15 (the first public ResOrg 2.0 build) was uploaded earlier this morning, and the ResOrg product pages updated to match. If you have used ResOrg 1.x before, you will notice that the user interface of ResOrg 2.0 is subtly different from its predecessor - notably in the Visual Studio plug-in (which now of course supports Visual Studio 2008 and 2010...). In particular, the old (and rather limited) "ResOrg.NET Explorer" toolwindow has been replaced by a much more useful "Symbol Files Display" which is also available in the standalone application. If you are using Visual Studio 2010, it might interest you to know that ResOrg 2.0 can automatically update Ribbon Designer (.mfcribbon-ms) files when an ID referenced in a ribbon resource is renumbered. I won't include any screenshots in this post as a couple of good ones were included in the previous post, however if you are reading this post in your RSS reader you can find them at http://www.riverblade.co.uk/blog.php?archive=2011_12_01_archive.xml#2011121501.

Deep C (and C++)

olvemaudal from Geektalk

Programming is hard. Programming correct C and C++ is particularly hard. Indeed, both in C and certainly in C++, it is uncommon to see a screenful containing only well defined and conforming code. Why do professional programmers write code like this? Because most programmers do not have a deep understanding of the language they are using. While they sometimes know that certain things are undefined or unspecified, they often do not know why it is so. In these slides we will study small code snippets in C and C++, and use them to discuss the fundamental building blocks, limitations and underlying design philosophies of these wonderful but dangerous programming languages.

Jon Jagger and I just released a slide deck to discuss the fundamentals of C and C++ (slideshare, pdf).

Visual Lint and Atmel AVR Studio 5

Products, the Universe and Everything from Products, the Universe and Everything

From our perspective one of the more intriguing embedded environments to appear recently is Atmel's AVR Studio 5.

When I first saw a screenshot of this IDE (it was mentioned in a post in the CodeProject Lounge) it was immediately obvious that this was some sort of Visual Studio derivative.

In fact, although it uses GCC toolchains, the environment is based on the Visual Studio 2010 isolated shell (which incidentally is something we briefly considered using ourselves for a future standalone GUI version of Visual Lint, but decided against because of its complexity and the size of the download).

It obviously occured to us then that as a Visual Studio derivative, it shouldn't be too difficult to get Visual Lint running within it. The first step was obviously to install the IDE in a VM (XP SP3 - doesn't XP look a bit old these days...?) and experiment with some projects.

AVR Studio 5 codebases uses the Visual Studio 2010 solution file format (albeit rebadged as a .avrsln file) and a new MSBuild based project file format (.avrgccproj), so the first thing we obviously had to do was implement parsers for these files (something that will also benefit LintProject Pro, of course). Once that was done, we turned our attention to getting Visual Lint to load within the IDE itself.

This turned out to be fairly straightforward. Although AVR Studio 5 does not seem to support COM add-in registration in HKEY_LOCAL_MACHINE (which is how the Visual Lint add-in registers in Visual Studio), the corresponding registration in HKEY_CURRENT_USER\Software\Atmel\AVRStudio\5.0\AddIns does work. Although this is problematical from an installation point of view (see my previous post on the Visual Studio 11 Developer Preview) it is not a showstopper by any means.

With manual add-in registration in place, Visual Lint loaded within the IDE. Although a few minor tweaks were needed to work around issues such as AVR reporting itself as "Visual Studio Express Edition, version 1.0" (which caused the version detection code in Visual Lint to default to 16 colour command bitmaps!) those were easily addressed.

As a result, we now have AVR Studio 5 running with a development build of Visual Lint:

Visual Lint running within AVR Studio 5

Visual Lint running within AVR Studio 5

Although we still have quite a bit to do (not least the code editor markers and installer) before AVR Studio 5 can become a supported host environment for Visual Lint this is a very promising start. Needless to say, beta testers are welcome.

Visual Lint and Atmel AVR Studio 5

Products, the Universe and Everything from Products, the Universe and Everything

From our perspective one of the more intriguing embedded environments to appear recently is Atmel's AVR Studio 5.

When I first saw a screenshot of this IDE (it was mentioned in a post in the CodeProject Lounge) it was immediately obvious that this was some sort of Visual Studio derivative.

In fact, although it uses GCC toolchains, the environment is based on the Visual Studio 2010 isolated shell (which incidentally is something we briefly considered using ourselves for a future standalone GUI version of Visual Lint, but decided against because of its complexity and the size of the download).

It obviously occured to us then that as a Visual Studio derivative, it shouldn't be too difficult to get Visual Lint running within it. The first step was obviously to install the IDE in a VM (XP SP3 - doesn't XP look a bit old these days...?) and experiment with some projects.

AVR Studio 5 codebases uses the Visual Studio 2010 solution file format (albeit rebadged as a .avrsln file) and a new MSBuild based project file format (.avrgccproj), so the first thing we obviously had to do was implement parsers for these files (something that will also benefit LintProject Pro, of course). Once that was done, we turned our attention to getting Visual Lint to load within the IDE itself.

This turned out to be fairly straightforward. Although AVR Studio 5 does not seem to support COM add-in registration in HKEY_LOCAL_MACHINE (which is how the Visual Lint add-in registers in Visual Studio), the corresponding registration in HKEY_CURRENT_USER\Software\Atmel\AVRStudio\5.0\AddIns does work. Although this is problematical from an installation point of view (see my previous post on the Visual Studio 11 Developer Preview) it is not a showstopper by any means.

With manual add-in registration in place, Visual Lint loaded within the IDE. Although a few minor tweaks were needed to work around issues such as AVR reporting itself as "Visual Studio Express Edition, version 1.0" (which caused the version detection code in Visual Lint to default to 16 colour command bitmaps!) those were easily addressed.

As a result, we now have AVR Studio 5 running with a development build of Visual Lint:

Visual Lint running within AVR Studio 5

Visual Lint running within AVR Studio 5

Although we still have quite a bit to do (not least the code editor markers and installer) before AVR Studio 5 can become a supported host environment for Visual Lint this is a very promising start. Needless to say, beta testers are welcome.

Visual Lint and Atmel AVR Studio 5

Products, the Universe and Everything from Products, the Universe and Everything

From our perspective one of the more intriguing embedded environments to appear recently is Atmel's AVR Studio 5. When I first saw a screenshot of this IDE (it was mentioned in a post in the CodeProject Lounge) it was immediately obvious that this was some sort of Visual Studio derivative. In fact, although it uses GCC toolchains, the environment is based on the Visual Studio 2010 isolated shell (which incidentally is something we briefly considered using ourselves for a future standalone GUI version of Visual Lint, but decided against because of its complexity and the size of the download). It obviously occured to us then that as a Visual Studio derivative, it shouldn't be too difficult to get Visual Lint running within it. The first step was obviously to install the IDE in a VM (XP SP3 - doesn't XP look a bit old these days...?) and experiment with some projects. AVR Studio 5 codebases uses the Visual Studio 2010 solution file format (albeit rebadged as a .avrsln file) and a new MSBuild based project file format (.avrgccproj), so the first thing we obviously had to do was implement parsers for these files (something that will also benefit LintProject Pro, of course). Once that was done, we turned our attention to getting Visual Lint to load within the IDE itself. This turned out to be fairly straightforward. Although AVR Studio 5 does not seem to support COM add-in registration in HKEY_LOCAL_MACHINE (which is how the Visual Lint add-in registers in Visual Studio), the corresponding registration in HKEY_CURRENT_USER\Software\Atmel\AVRStudio\5.0\AddIns does work. Although this is problematical from an installation point of view (see my previous post on the Visual Studio 11 Developer Preview) it is not a showstopper by any means. With manual add-in registration in place, Visual Lint loaded within the IDE. Although a few minor tweaks were needed to work around issues such as AVR reporting itself as "Visual Studio Express Edition, version 1.0" (which caused the version detection code in Visual Lint to default to 16 colour command bitmaps!) those were easily addressed. As a result, we now have AVR Studio 5 running with a development build of Visual Lint:
Visual Lint running within AVR Studio 5

Visual Lint running within AVR Studio 5
Although we still have quite a bit to do (not least the code editor markers and installer) before AVR Studio 5 can become a supported host environment for Visual Lint this is a very promising start. Needless to say, beta testers are welcome.