Derek Jones from The Shape of Code
There is a widespread belief that an important component of creating reliable software includes specifying coding constructs that should not be used, i.e., coding guidelines. Given that the number of possible coding constructs is greater than the number of atoms in the universe, this approach is hopelessly impractical.
A more practical approach is to specify the small set of constructs that developers that can only be used. Want a for-loop, then pick one from the top-10 most frequently occurring looping constructs (found by measuring existing usage); the top-10 covers 70% of existing C usage, the top-5 55%.
Specifying the set of coding constructs that can be used, removes the need for developers to learn lots of stuff that hardly ever gets used, allowing them to focus on learning a basic set of techniques. A small set of constructs significantly simplifies the task of automatically checking code for problems; many of the problems currently encountered will not occur; many edge cases disappear.
Developer coding mistakes have two root causes:
- what was written is not what was intended. A common example is the conditional in the if-statement:
if (x = y), where the developer intended to write
if (x == y). This kind of coding typo is the kind of construct flagged by static analysis tools as suspicious.
People make mistakes, and developers will continue to make this kind of typographical mistake in whatever language is used,
- what was written does not have the behavior that the developer believes it has, i.e., there is a fault in the developers understanding of the language semantics.
Incorrect beliefs, about a language, can be reduced by reducing the amount of language knowledge developers need to remember.
Developer mistakes are also caused by misunderstandings of the requirements, but this is not language specific.
Why do people invest so much effort on guidelines specifying what constructs not to use (these discussions essentially have the form of literary criticism)? Reasons include:
- providing a way for developers to be part of the conversation, through telling others about their personal experiences,
- tool vendors want a regular revenue stream, and product updates flagging uses of even more constructs (that developers could misunderstand or might find confusing; something that could be claimed for any language construct) is a way of extracting more money from existing customers,
- it avoids discussing the elephant in the room. Many developers see themselves as creative artists, and as such are entitled to write whatever they think necessary. Developers don’t seem to be affronted by the suggestion that their artistic pretensions and entitlements be curtailed, probably because they don’t take the idea seriously.